Exploration 5: Data Visualization Analysis
For this exploration, I started
by keeping a drawing journal in which I drew my gaming console for a week. So
far, I used drawing to reflect on my gaming experience, but I have not yet
focused on my gaming console – which is the vessel for my gaming – from an
artistic lens. In my problem statement, I have emphasized my gaming console
as apparatus from a new materialist perspective of the impact
of non-human agency on my self -making. So, during the one week that I have
kept drawing my gaming console, I have tried to analyze the ways in which I
make kin with it. Even though my first intention was to look at my
gaming console as a still life when drawing, I could not help but think about
the video games it holds in its body. I cannot see it as still life, my
gaming console is also an extension of my avatar selves. My self-making process
is not merely abstract but physical because, in a way, the gaming console represents
the physical consequences of how I embody avatars.
Drawing
my gaming console daily helped me analyze my interaction with each button and
joy-con based on the games I play. While some avatars require just pressing one
button, others require the usage of multiple buttons and the joy cons. The
movements of each avatar are embodied in the buttons of the gaming console –
and they are vessels for me to embody the avatars as well. The way I handle the
gaming console is different each time I embody a different avatar – from the
way I hold it to the way I keep pressing buttons and moving the joy-con.
Accordingly, the way I was drawing my gaming console was different each day as
well. I was not specifically thinking about avatars while drawing but I was
rather more aware of how I was feeling mentally and physically in the process
of drawing my gaming console. Focusing on my own bodily sensations rather than
thinking about avatars while drawing helped me see the relationship between my
body and my gaming console even better. My embodiment of different avatars happens
in this relationship between my body and my gaming console and the drawings I
did help me analyze this kinship.
New
materialism and affect theory are going to be the main areas I will explore in
my action research project regarding my self-making through avatars. In this
exploration, I tried exploring these areas through drawing my gaming console and
the drawings became data for me to become visually aware of how I make meaning
of the gaming console itself. To me, avatar self-making is not merely virtual
but also very physical and its physicality includes the gaming console, my own
body, and my drawing journal. And I am not sure if there should be a hierarchy
between these three elements – my own body becomes just one of the elements and
definitely not the most important.







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